Everlife - Life Simulator5.0.2 - App Store
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Publisher Description
In this deep life simulator, create your own character and take them on a journey from birth to death. Swipe through life season-by-season and make difficult decisions, then watch the consequences unfold. Along the way, develop your personality, experience major milestones, complete life goals, climb the career ladder, navigate life’s ups and downs, and deal with disasters and drama.
How will you live your Everlife?
ENDLESS EXPERIENCES
Birth to death - and everything in between! Experience every major milestone in life, from your first words to retirement.
HIGHS AND LOWS
Navigate life while maintaining your mental and physical health, social life, love life, family bond, career performance, and wealth.
TONS OF DRAMA
Whether car crashes or cancer, broken bones or mental breakdowns, divorces or death, life is sure to throw a wrench in your plans.
GET TO WORK
Climb the career ladder and face difficult decisions along the way. Reap the rewards of a workaholic lifestyle or enjoy a life of leisure.
TEMPT FATE
See what fate has in store! Embrace your destiny or forge your own path. Complete challenging Life Goals to earn Experience, which can be used to unlock Perks and Quirks.
FREQUENT UPDATES
Everlife is always evolving, with 60+ free updates a year! Check back often for new scenarios, story packs, and more.
AD-FREE EXPERIENCE
No advertisements, special currencies, energy mechanics, timers, or pay-to-win features whatsoever.
Version History Critical bug fixes 5.0.2 Sep 17 Bug fixes. 5.0.1 Sep 16 Everlife 2 is out now! Export your expansion packs into the new game. 5.0 Sep 12 Everlife 4.0.8 Patch Notes
- Added alerts for pet deaths and condemned properties/vehicles.
- New notifications for skill increases.
- Jobs now pay annually, with smaller yearly pensions for retirees.
- Pet store unlocked for all players (previously Deluxe Edition exclusive).
- Slowed action menu animation for better visibility of stat changes.
- Additional bug fixes.
---
Everlife 4.0 - Seasons of Change - Patch Notes
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- Surprise me option for sexuality.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.8 12/10/2024 Everlife 4.0.7 Patch Notes
BASE GAME
- Family members have more realistic lifespans and are much less likely to die young.
- Dozens of bug fixes.
- UI improvements.
DELUXE EDITION
- Use the new “Cheats” app to raise or lower stats at will.
NIGHTFALL
- Abandoning your family after being turned into a vampire is now optional.
- Vampires will now date humans.
- New “Turn Into a Vampire” interaction for vampires with human partners.
---
Everlife 4.0 - Seasons of Change - Patch Notes
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- Surprise me option for sexuality.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.7 12/04/2024 Everlife 4.0.6 Patch Notes
- In-app purchases and restoring purchases should now work correctly
---
Everlife 4.0 Patch Notes
This monumental update introduces a dynamic seasonal cycle, adding depth, strategy, and personalization to your Everlives. With a refined action menu, an expanded skill system packed with 85 new actions, and the new Perks & Quirks system to add bonuses and challenges, there’s plenty of fresh content to explore. Customize properties, vehicles, pets, and more with an enhanced inventory, make and interact with a new bestie character, and choose from dozens of new pets and breeds. Read on for the highlights, or jump in to experience it all firsthand!
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- Surprise me option for sexuality.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.6 11/27/2024 Everlife 4.0.5 Patch Notes
- Bug fixes.
---
Everlife 4.0 Patch Notes
This monumental update introduces a dynamic seasonal cycle, adding depth, strategy, and personalization to your Everlives. With a refined action menu, an expanded skill system packed with 85 new actions, and the new Perks & Quirks system to add bonuses and challenges, there’s plenty of fresh content to explore. Customize properties, vehicles, pets, and more with an enhanced inventory, make and interact with a new bestie character, and choose from dozens of new pets and breeds. Read on for the highlights, or jump in to experience it all firsthand!
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.5 11/26/2024 Everlife 4.0.4 Patch Notes
- New “Surprise Me” option when choosing your sexuality. Thanks to “Pedantic Cheesecake” from our Discord for the great idea!
- Critical bug fixes.
---
Everlife 4.0 Patch Notes
This monumental update introduces a dynamic seasonal cycle, adding depth, strategy, and personalization to your Everlives. With a refined action menu, an expanded skill system packed with 85 new actions, and the new Perks & Quirks system to add bonuses and challenges, there’s plenty of fresh content to explore. Customize properties, vehicles, pets, and more with an enhanced inventory, make and interact with a new bestie character, and choose from dozens of new pets and breeds. Read on for the highlights, or jump in to experience it all firsthand!
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.4 11/24/2024 Everlife Updates 4.0.1 - 4.0.3
- Critical bug fixes
---
Everlife Update 4.0
This monumental update introduces a dynamic seasonal cycle, adding depth, strategy, and personalization to your Everlives. With a refined action menu, an expanded skill system packed with 85 new actions, and the new Perks & Quirks system to add bonuses and challenges, there’s plenty of fresh content to explore. Customize properties, vehicles, pets, and more with an enhanced inventory, make and interact with a new bestie character, and choose from dozens of new pets and breeds. Read on for the highlights, or jump in to experience it all firsthand!
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.3 11/23/2024 Everlife Updates 4.0.1 + 4.0.2
- The EXP refund from pre-4.0 now works
- Restoring purchases now works
- Many critical bug fixes
---
Everlife Update 4.0
This monumental update introduces a dynamic seasonal cycle, adding depth, strategy, and personalization to your Everlives. With a refined action menu, an expanded skill system packed with 85 new actions, and the new Perks & Quirks system to add bonuses and challenges, there’s plenty of fresh content to explore. Customize properties, vehicles, pets, and more with an enhanced inventory, make and interact with a new bestie character, and choose from dozens of new pets and breeds. Read on for the highlights, or jump in to experience it all firsthand!
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.2 11/21/2024 Everlife Version 4.0.1
- Critical bug fixes
---
Welcome to Everlife 4.0 – Seasons of Change!
This monumental update introduces a dynamic seasonal cycle, adding depth, strategy, and personalization to your Everlives. With a refined action menu, an expanded skill system packed with 85 new actions, and the new Perks & Quirks system to add bonuses and challenges, there’s plenty of fresh content to explore. Customize properties, vehicles, pets, and more with an enhanced inventory, make and interact with a new bestie character, and choose from dozens of new pets and breeds. Read on for the highlights, or jump in to experience it all firsthand!
WARNING: Your life will automatically restart upon launch. Please finish your current life before updating.
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.1 11/21/2024 Welcome to Everlife 4.0 – Seasons of Change!
This monumental update introduces a dynamic seasonal cycle, adding depth, strategy, and personalization to your Everlives. With a refined action menu, an expanded skill system packed with 85 new actions, and the new Perks & Quirks system to add bonuses and challenges, there’s plenty of fresh content to explore. Customize properties, vehicles, pets, and more with an enhanced inventory, make and interact with a new bestie character, and choose from dozens of new pets and breeds. Read on for the highlights, or jump in to experience it all firsthand!
WARNING: Your life will automatically restart upon launch. Please finish your current life before updating.
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0 11/20/2024 I’m thrilled to announce that this update reduces loading time from 19-22 seconds to just 2-3 seconds!
These optimizations are live right now, so you can enjoy the faster speeds today. And of course, they’ll carry over when version 4.0 launches next month.
Happy playing, and thank you all for your continued support. 3.10.6 10/19/2024 Resolved missing sibling name bug and restored previous app icon.
COMING SOON: Everlife 4.0 – Seasons of Change
This massive update introduces seasons, skill progression, and a ton of free content, polish, and quality-of-life features. Be sure to check our Discord for the latest updates! 3.10.5 09/25/2024 Everlife 3.10.4 Patch Notes
BUG FIXES
- Fixed moving menu bug.
- Working out as a vampire now has a unique outcome.
- You can now dance at Bite & Brew as a vampire or a human.
- Meeting the sun now works properly.
- You can now be turned at any age over 18.
- Vampires can no longer adopt children.
- Giving advice to your progeny now works properly.
- Accidentally killing your partner now causes them to properly disappear from your family page.
COMING SOON
Version 4.0, a massive update with extended seasonal gameplay and tons of free content! 3.10.4 08/06/2024 Nightfall Additions
- Looking for a guilt-free vampiric existence? You may now abandon your humanity, granting you the evil trait and allowing you to drain humans without the burden of pesky emotions.
- If you already have the evil trait, you won’t feel guilty when taking lives as a vampire.
- Evil vampires are now immune to negative effects of mental health and cannot suffer breakdowns.
- Age limit raised to 999,999. If you actually manage to reach that age, you officially win Everlife...and real life!
Bug Fixes
- Potential progenies who reject the dark gift will no longer appear on your family page.
- Fixed bugs on family tree page.
- Fixed bug that made siblings immortal. 3.10.3 08/03/2024 Everlife 3.10.1 + 3.10.2 Patch Notes
- Updated UI icons
- Fixed bug that caused vampires to face elder limitations in activity menu
- Fixed bug that caused vampire avatar to appear as a human
- Fixed blank “kill your sire” scenario
- Fixed buggy "move to a new town" decision
- Reduced thirst drain
- Fixed frozen "find progeny" activity
- Added a hint explaining how to become a vampire
---
Everlife 3.10 Patch Notes
The Nightfall Story Pack is available now! Explore exclusive nightlife venues or embrace the immortal life in Sanguine Springs. Meet your sire, transform into a vampire, and choose your destiny.
MOVE TO SANGUINE SPRINGS
- Sink your fangs into Sanguine Springs, where vampires live openly in an ancient oasis. The nightlife is to die for, and humans are always the life of the party.
- Living in Sanguine Springs as a human greatly increases your chance of finding a vampire to sire you.
MEET YOUR SIRE
- Meet your sire and embrace the dark gift.
- Each sire has a unique personality and history. Will yours be a peaceful hematarian, a bloodthirsty predator, an elegant aristocrat, an adventurous rebel, or a mysterious philosopher?
BECOME A VAMPIRE
- Watch your character transform into a red-eyed, pale-skinned creature of the night.
- Enjoy immortality! Vampires do not age, and are immune to most physical ailments.
- Beware of wooden stakes and sunlight. How long can you survive before being staked or baked?
- Improve your glamouring power and bend humans to your will.
NEW STATS
- THIRST: Replaces physical stat. Struggle with an uncontrollable need for blood that drives you to the brink of madness when it falls too low, putting innocents at risk.
- CLAN: Replaces family stat. Bid farewell to your human life and embrace your sire and progeny as your new family.
CHOOSE YOUR DIET
- Will you be a sanguinarian and drink human blood, or will you attempt to be a hematarian and stick to animal blood only? New diet traits change and adapt depending on your feeding habits.
- The hospital sells blood bags to vampires so they don’t have to feed from live humans. Rarer blood types are more filling, but more expensive.
- If your glamour skill is high enough, try glamouring and feeding on a live human! Choose to drink with restraint to avoid accidentally draining your victim, or drink freely for a riskier (but more filling) feed.
- Are you a hematarian? Head to the forest and choose your prey. A successful hunt means a full belly and clear conscious.
- If you drain a human, will you run and hide, bury the body, glamour the police, or call for vampire backup?
- Will you suffer guilt over your misdeeds, or revel in your newfound bloodlust
CREATE A PROGENY
- Find a human and offer them the dark gift.
- Each progeny is unique. Will yours be rebellious, loyal, inquisitive, sassy, or tormented?
- Show your progeny the ropes of being a vampire. Will they follow the path you set for them, or play by their own rules?
- Turning a romantic partner comes with its own set of challenges. Eternity is a long time, even for lovers!
ETERNAL LOVE
- Turn your existing human partner, or find a vampire to be your companion.
- Throw a Dark Wedding to make your companion an eternal consort.
- Deal with the trials and tribulations of a centuries-long romance.
NIGHTLIFE
- Each town now has an exclusive nightlife venue where you can order a drink and choose a unique activity.
- Vampire Bar: Visit “Bite & Brew” in Sanguine Springs and immerse yourself in the enigmatic world of vampires.
BASE GAME CHANGES
- 4 new background songs.
- 8 new Life Goals.
- Song selection setting now shows title of currently playing song.
- Skill practice outcome now appears directly after the selection menu. 3.10.2 08/01/2024 Everlife 3.10 Patch Notes
The Nightfall Story Pack is available now! Explore exclusive nightlife venues or embrace the immortal life in Sanguine Springs. Meet your sire, transform into a vampire, and choose your destiny.
MOVE TO SANGUINE SPRINGS
- Sink your fangs into Sanguine Springs, where vampires live openly in an ancient oasis. The nightlife is to die for, and humans are always the life of the party.
- Living in Sanguine Springs as a human greatly increases your chance of finding a vampire to sire you.
MEET YOUR SIRE
- Meet your sire and embrace the dark gift.
- Each sire has a unique personality and history. Will yours be a peaceful hematarian, a bloodthirsty predator, an elegant aristocrat, an adventurous rebel, or a mysterious philosopher?
BECOME A VAMPIRE
- Watch your character transform into a red-eyed, pale-skinned creature of the night.
- Enjoy immortality! Vampires do not age, and are immune to most physical ailments.
- Beware of wooden stakes and sunlight. How long can you survive before being staked or baked?
- Improve your glamouring power and bend humans to your will.
NEW STATS
- THIRST: Replaces physical stat. Struggle with an uncontrollable need for blood that drives you to the brink of madness when it falls too low, putting innocents at risk.
- CLAN: Replaces family stat. Bid farewell to your human life and embrace your sire and progeny as your new family.
CHOOSE YOUR DIET
- Will you be a sanguinarian and drink human blood, or will you attempt to be a hematarian and stick to animal blood only? New diet traits change and adapt depending on your feeding habits.
- The hospital sells blood bags to vampires so they don’t have to feed from live humans. Rarer blood types are more filling, but more expensive.
- If your glamour skill is high enough, try glamouring and feeding on a live human! Choose to drink with restraint to avoid accidentally draining your victim, or drink freely for a riskier (but more filling) feed.
- Are you a hematarian? Head to the forest and choose your prey. A successful hunt means a full belly and clear conscious.
- If you drain a human, will you run and hide, bury the body, glamour the police, or call for vampire backup?
- Will you suffer guilt over your misdeeds, or revel in your newfound bloodlust
CREATE A PROGENY
- Find a human and offer them the dark gift.
- Each progeny is unique. Will yours be rebellious, loyal, inquisitive, sassy, or tormented?
- Show your progeny the ropes of being a vampire. Will they follow the path you set for them, or play by their own rules?
- Turning a romantic partner comes with its own set of challenges. Eternity is a long time, even for lovers!
ETERNAL LOVE
- Turn your existing human partner, or find a vampire to be your companion.
- Throw a Dark Wedding to make your companion an eternal consort.
- Deal with the trials and tribulations of a centuries-long romance.
NIGHTLIFE
- Each town now has an exclusive nightlife venue where you can order a drink and choose a unique activity.
- Pubs: Grab a pint of beer and start a great conversation at “Borough Brew,” “Taproot Tavern,” or “Alpine Alehouse.”
- Cocktail Lounges: Enjoy creative cocktails and stunning views at “Silver Lining Bar,” “Suburban Sips,” or “The Rusty Cactus.”
- Nightclubs: Get dolled up and dance the night away at “The Electric Loft,” “Tidal Wave,” or “Barnstormer.”
- Vampire Bar: Visit “Bite & Brew” in Sanguine Springs and immerse yourself in the enigmatic world of vampires.
- Fame & Fortune: Unlock Cinema City’s nightclub, “Studio 55,” and the “Starlight Lounge” cocktail bar in Vista Verdé.
BASE GAME CHANGES
- 4 new background songs.
- 8 new Life Goals.
- Song selection setting now shows title of currently playing song.
- Skill practice outcome now appears directly after the selection menu.
COMING SOON…
- The next major update, version 4.0, will introduce massive core changes to the base game. Check out our Discord for more info! 3.10.1 07/31/2024 Everlife 3.10 Patch Notes
The Nightfall Story Pack is available now! Explore exclusive nightlife venues or embrace the immortal life in Sanguine Springs. Meet your sire, transform into a vampire, and choose your destiny.
MOVE TO SANGUINE SPRINGS
- Sink your fangs into Sanguine Springs, where vampires live openly in an ancient oasis. The nightlife is to die for, and humans are always the life of the party.
- Living in Sanguine Springs as a human greatly increases your chance of finding a vampire to sire you.
MEET YOUR SIRE
- Meet your sire and embrace the dark gift.
- Each sire has a unique personality and history. Will yours be a peaceful hematarian, a bloodthirsty predator, an elegant aristocrat, an adventurous rebel, or a mysterious philosopher?
BECOME A VAMPIRE
- Watch your character transform into a red-eyed, pale-skinned creature of the night.
- Enjoy immortality! Vampires do not age, and are immune to most physical ailments.
- Beware of wooden stakes and sunlight. How long can you survive before being staked or baked?
- Improve your glamouring power and bend humans to your will.
NEW STATS
- THIRST: Replaces physical stat. Struggle with an uncontrollable need for blood that drives you to the brink of madness when it falls too low, putting innocents at risk.
- CLAN: Replaces family stat. Bid farewell to your human life and embrace your sire and progeny as your new family.
CHOOSE YOUR DIET
- Will you be a sanguinarian and drink human blood, or will you attempt to be a hematarian and stick to animal blood only? New diet traits change and adapt depending on your feeding habits.
- The hospital sells blood bags to vampires so they don’t have to feed from live humans. Rarer blood types are more filling, but more expensive.
- If your glamour skill is high enough, try glamouring and feeding on a live human! Choose to drink with restraint to avoid accidentally draining your victim, or drink freely for a riskier (but more filling) feed.
- Are you a hematarian? Head to the forest and choose your prey. A successful hunt means a full belly and clear conscious.
- If you drain a human, will you run and hide, bury the body, glamour the police, or call for vampire backup?
- Will you suffer guilt over your misdeeds, or revel in your newfound bloodlust
CREATE A PROGENY
- Find a human and offer them the dark gift.
- Each progeny is unique. Will yours be rebellious, loyal, inquisitive, sassy, or tormented?
- Show your progeny the ropes of being a vampire. Will they follow the path you set for them, or play by their own rules?
- Turning a romantic partner comes with its own set of challenges. Eternity is a long time, even for lovers!
ETERNAL LOVE
- Turn your existing human partner, or find a vampire to be your companion.
- Throw a Dark Wedding to make your companion an eternal consort.
- Deal with the trials and tribulations of a centuries-long romance.
NIGHTLIFE
- Each town now has an exclusive nightlife venue where you can order a drink and choose a unique activity.
- Pubs: Grab a pint of beer and start a great conversation at “Borough Brew,” “Taproot Tavern,” or “Alpine Alehouse.”
- Cocktail Lounges: Enjoy creative cocktails and stunning views at “Silver Lining Bar,” “Suburban Sips,” or “The Rusty Cactus.”
- Nightclubs: Get dolled up and dance the night away at “The Electric Loft,” “Tidal Wave,” or “Barnstormer.”
- Vampire Bar: Visit “Bite & Brew” in Sanguine Springs and immerse yourself in the enigmatic world of vampires.
- Fame & Fortune: Unlock Cinema City’s nightclub, “Studio 55,” and the “Starlight Lounge” cocktail bar in Vista Verdé.
BASE GAME CHANGES
- 4 new background songs.
- 8 new Life Goals.
- Song selection setting now shows title of currently playing song.
- Skill practice outcome now appears directly after the selection menu.
COMING SOON…
- The next major update, version 4.0, will introduce massive core changes to the base game. Check out our Discord for more info! 3.10 07/31/2024 Everlife 3.9.3 Patch Notes
BUG FIXES
- Fixed career title stuck as "film production" in the careers app.
- Corrected issue with moving decision not working properly.
- Vehicle and home condition will now only appear and decline if you own a vehicle or home. This does not include childhood homes, vacation homes, or old age homes.
- Low home or vehicle condition warnings will no longer appear if you don't own a home or vehicle.
- Deceased siblings will now correctly appear in the family app.
- Fixed issue where deceased children changed genders.
- Fixed bug causing grandchildren not to appear. 3.9.3 06/20/2024 Everlife 3.9.2 Patch Notes
HOME & VEHICLE CHANGES
- You may now own multiple homes and vehicles
- Childhood homes, real estate properties and vacation homes will appear under “All Properties” on the profile app
- Home and vehicle condition now encompasses all owned homes and vehicles, respectively
- If your home or vehicle condition drops to zero, you’ll lose one random home or vehicle, respectively
- “Move” decision has been split into “Move to a new town” and “Buy real estate”
- If you own multiple vehicle types, you’ll have an activity to interact with each one (EX: “Ride your motorcycle” and “Go for a drive” if you own a car and motorcycle)
- You can stay in your childhood home indefinitely, but if your family stat is red, your parents will insist you get your own place when you turn 18
OTHER CHANGES
- New patch notes screen after installing a new update
- Redesigned profile menu
- Additional UI improvements
- Faster card and text animations
- Doubled the amount of names in the name generator
- New setting: You may now disable the fame stat and prevent it from spawning (Fame & Fortune)
- Improved hints
BUG FIXES
- Fixed vampire and divorce cards from appearing out of place
- Divorced parent will no longer be considered deceased 3.9.2 06/18/2024 Everlife 3.9.1 Patch Notes
BUG FIXES
- Fixed incorrect sibling + child gender labels
- Fixed "Left Answer" and "Right Answer" labels for Hook Up action
- Fixed town intro cards keeping you in a loop
-------
Everlife 3.9 Patch Notes
UI CHANGES
- Complete overhaul of Character Creator interface
- Visual improvements and updates to most menus and buttons
CHILDHOOD DRAMA
- Bullies
- Rumors
- Peer pressure
- School conflicts
- Parental conflicts
MORE ADULT DRAMA
- Friends dying
- House fires
- Muggings
- Roach and rat invasions
- Car accidents
NEW ACTIONS
- “Hook Up” activity with a chance of being caught by your partner (if in a relationship)
EARLY GAME CHANGES
- Randomize backstory is back
- Like Wealth, your Family stat can now be high, low or average at birth
- Parent/family intro texts have been revised depending on family Wealth and Family stats
- Your childhood home now depends on your family’s economic class
- All-new scenarios for babies (0-2 years old) with choices and multiple outcomes (50+ new cards)
FAMILY CHANGES
- Deceased family members will now remain on the Family page
- Your parents will get divorced if your Family stat falls to 0
- Parent(s) will buy you a car if they have enough money, you have your license, and your Family stat is above 50%
- Children death has been re-added
FAME & FORTUNE
- Increased fame gains from promotions
MISC. CHANGES
- New Life Goals: “Triple Threat” and “Jack of All Trades”
- Added relationship labels to Interactions menu categories
- More readable font for expansion pack titles
BUG FIXES
- Fixed bug that caused accidental pregnancy above age 45
- Fixed bug that could cause players to get stuck in the dating mini-game
- Other misc. bug fixes 3.9.1 06/04/2024 Everlife 3.9 Patch Notes
*Please start a new life after updating to avoid issues*
UI CHANGES
- Complete overhaul of Character Creator interface
- Visual improvements and updates to most menus and buttons
CHILDHOOD DRAMA
- Bullies
- Rumors
- Peer pressure
- School conflicts
- Parental conflicts
MORE ADULT DRAMA
- Friends dying
- House fires
- Muggings
- Roach and rat invasions
- Car accidents
NEW ACTIONS
- “Hook Up” activity with a chance of being caught by your partner (if in a relationship)
EARLY GAME CHANGES
- Randomize backstory is back
- Like Wealth, your Family stat can now be high, low or average at birth
- Parent/family intro texts have been revised depending on family Wealth and Family stats
- Your childhood home now depends on your family’s economic class
- All-new scenarios for babies (0-2 years old) with choices and multiple outcomes (50+ new cards)
FAMILY CHANGES
- Deceased family members will now remain on the Family page
- Your parents will get divorced if your Family stat falls to 0
- Parent(s) will buy you a car if they have enough money, you have your license, and your Family stat is above 50%
- Children death has been re-added
FAME & FORTUNE
- Increased fame gains from promotions
MISC. CHANGES
- New Life Goals: “Triple Threat” and “Jack of All Trades”
- Added relationship labels to Interactions menu categories
- More readable font for expansion pack titles
BUG FIXES
- Fixed bug that caused accidental pregnancy above age 45
- Fixed bug that could cause players to get stuck in the dating mini-game
- Other misc. bug fixes 3.9 06/04/2024 Everlife 3.8.2 Patch Notes
BUG FIXES
- Fixed a bug that prevented Play a Sport from spawning for adults
- Fixed an issue where maintenance warnings would appear even if you don't own a car
- Temporarily removed children deaths. This feature will be re-added with the vampires update
- Fixed an issue where players could not hire staff when their wealth bar is full
- Corrected the job option for adult characters from "Retire" to "Quit Job
- Home condition will now automatically stay at 100% for retirement homes
- Fixed an issue where deceased children could have grandchildren
- Corrected the pronouns of partners during marriage ceremony
- Removed the air conditioning card link from the denying affair scenario
- Linked the stroke card to the correct right and left options 3.8.2 05/19/2024 Everlife 3.8 + 3.8.1 - Drama & Autonomy Update - Patch Notes
DRAMA EVENTS
- New event type for adults: Drama
- Drama events occur at the beginning of the year
- The probability of a Drama event occurring each year can be tuned between 10% (green face) and 50% (red face) in the Settings menu
- Drama events have 5-10 text variations each, as well as multiple outcomes
You’ll deal with…
- Cheating partners
- Opportunities to cheat on your partner
- Shocking break ups
- Natural disasters like floods, tornados, and earthquakes
- Surprise proposals
- Random pregnancies
- Economic booms and recessions
- Home invasions
- Heart attacks and strokes
AUTONOMOUS EVENTS
- Children and siblings can now die
- Driver’s license test is attempted after turning 16
- Move out of your childhood home after turning 18
ACTION MENU CHANGES
- The action menu navigation has been reworked in response to player feedback
- New “Staff & Services” category in Decisions menu
- If you don’t want to level up your mechanics skill, you can now hire a contractor to improve your home condition or a mechanic to improve your vehicle condition
- Fame & Fortune staff (butler, assistant, trainer and chef) are now located in the Staff & Services category
OTHER CHANGES
- Your childhood home will now be an apartment if your hometown is urban
- Female characters can now have no accessories
- You’ll now receive a warning when your home or vehicle condition falls under 15%
- Social media career scenarios are now properly integrated with the follower system
- Two new Life Goals: “Yes to Forever” and “Nature’s Wrath”
BUG FIXES
- Fixed looping card bug
- Profile panels now properly expand
- Fixed bug that could lock players out of adult options
- Fixed bug that caused female dating options to all look the same
- Fixed bug that allowed you to hire butler, chef, trainer and assistant more than once
- Post to Everfeed outcome cards now display follower count without decimals
- Hang out outcomes for your children will now properly display the child’s name 3.8.1 05/17/2024
About Everlife - Life Simulator
The company that develops Everlife - Life Simulator is Eververse LLC. The latest version released by its developer is 5.0.2.
To install Everlife - Life Simulator on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-15 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Everlife - Life Simulator as malware if the download link is broken.
How to install Everlife - Life Simulator on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the Everlife - Life Simulator is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Everlife - Life Simulator is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 5.0.2
posted on 2026-10-15
Version History Critical bug fixes 5.0.2 Sep 17 Bug fixes. 5.0.1 Sep 16 Everlife 2 is out now! Export your expansion packs into the new game. 5.0 Sep 12 Everlife 4.0.8 Patch Notes
- Added alerts for pet deaths and condemned properties/vehicles.
- New notifications for skill increases.
- Jobs now pay annually, with smaller yearly pensions for retirees.
- Pet store unlocked for all players (previously Deluxe Edition exclusive).
- Slowed action menu animation for better visibility of stat changes.
- Additional bug fixes.
---
Everlife 4.0 - Seasons of Change - Patch Notes
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- Surprise me option for sexuality.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.8 12/10/2024 Everlife 4.0.7 Patch Notes
BASE GAME
- Family members have more realistic lifespans and are much less likely to die young.
- Dozens of bug fixes.
- UI improvements.
DELUXE EDITION
- Use the new “Cheats” app to raise or lower stats at will.
NIGHTFALL
- Abandoning your family after being turned into a vampire is now optional.
- Vampires will now date humans.
- New “Turn Into a Vampire” interaction for vampires with human partners.
---
Everlife 4.0 - Seasons of Change - Patch Notes
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- Surprise me option for sexuality.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.7 12/04/2024 Everlife 4.0.6 Patch Notes
- In-app purchases and restoring purchases should now work correctly
---
Everlife 4.0 Patch Notes
This monumental update introduces a dynamic seasonal cycle, adding depth, strategy, and personalization to your Everlives. With a refined action menu, an expanded skill system packed with 85 new actions, and the new Perks & Quirks system to add bonuses and challenges, there’s plenty of fresh content to explore. Customize properties, vehicles, pets, and more with an enhanced inventory, make and interact with a new bestie character, and choose from dozens of new pets and breeds. Read on for the highlights, or jump in to experience it all firsthand!
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- Surprise me option for sexuality.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.6 11/27/2024 Everlife 4.0.5 Patch Notes
- Bug fixes.
---
Everlife 4.0 Patch Notes
This monumental update introduces a dynamic seasonal cycle, adding depth, strategy, and personalization to your Everlives. With a refined action menu, an expanded skill system packed with 85 new actions, and the new Perks & Quirks system to add bonuses and challenges, there’s plenty of fresh content to explore. Customize properties, vehicles, pets, and more with an enhanced inventory, make and interact with a new bestie character, and choose from dozens of new pets and breeds. Read on for the highlights, or jump in to experience it all firsthand!
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.5 11/26/2024 Everlife 4.0.4 Patch Notes
- New “Surprise Me” option when choosing your sexuality. Thanks to “Pedantic Cheesecake” from our Discord for the great idea!
- Critical bug fixes.
---
Everlife 4.0 Patch Notes
This monumental update introduces a dynamic seasonal cycle, adding depth, strategy, and personalization to your Everlives. With a refined action menu, an expanded skill system packed with 85 new actions, and the new Perks & Quirks system to add bonuses and challenges, there’s plenty of fresh content to explore. Customize properties, vehicles, pets, and more with an enhanced inventory, make and interact with a new bestie character, and choose from dozens of new pets and breeds. Read on for the highlights, or jump in to experience it all firsthand!
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.4 11/24/2024 Everlife Updates 4.0.1 - 4.0.3
- Critical bug fixes
---
Everlife Update 4.0
This monumental update introduces a dynamic seasonal cycle, adding depth, strategy, and personalization to your Everlives. With a refined action menu, an expanded skill system packed with 85 new actions, and the new Perks & Quirks system to add bonuses and challenges, there’s plenty of fresh content to explore. Customize properties, vehicles, pets, and more with an enhanced inventory, make and interact with a new bestie character, and choose from dozens of new pets and breeds. Read on for the highlights, or jump in to experience it all firsthand!
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.3 11/23/2024 Everlife Updates 4.0.1 + 4.0.2
- The EXP refund from pre-4.0 now works
- Restoring purchases now works
- Many critical bug fixes
---
Everlife Update 4.0
This monumental update introduces a dynamic seasonal cycle, adding depth, strategy, and personalization to your Everlives. With a refined action menu, an expanded skill system packed with 85 new actions, and the new Perks & Quirks system to add bonuses and challenges, there’s plenty of fresh content to explore. Customize properties, vehicles, pets, and more with an enhanced inventory, make and interact with a new bestie character, and choose from dozens of new pets and breeds. Read on for the highlights, or jump in to experience it all firsthand!
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.2 11/21/2024 Everlife Version 4.0.1
- Critical bug fixes
---
Welcome to Everlife 4.0 – Seasons of Change!
This monumental update introduces a dynamic seasonal cycle, adding depth, strategy, and personalization to your Everlives. With a refined action menu, an expanded skill system packed with 85 new actions, and the new Perks & Quirks system to add bonuses and challenges, there’s plenty of fresh content to explore. Customize properties, vehicles, pets, and more with an enhanced inventory, make and interact with a new bestie character, and choose from dozens of new pets and breeds. Read on for the highlights, or jump in to experience it all firsthand!
WARNING: Your life will automatically restart upon launch. Please finish your current life before updating.
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0.1 11/21/2024 Welcome to Everlife 4.0 – Seasons of Change!
This monumental update introduces a dynamic seasonal cycle, adding depth, strategy, and personalization to your Everlives. With a refined action menu, an expanded skill system packed with 85 new actions, and the new Perks & Quirks system to add bonuses and challenges, there’s plenty of fresh content to explore. Customize properties, vehicles, pets, and more with an enhanced inventory, make and interact with a new bestie character, and choose from dozens of new pets and breeds. Read on for the highlights, or jump in to experience it all firsthand!
WARNING: Your life will automatically restart upon launch. Please finish your current life before updating.
SEASONAL CYCLE
- Four seasons per year: winter, spring, summer, fall.
- One action per season; random scenarios occur yearly.
- Age up at the end of your birthday season.
ACTION MENU
- Removed "Continue" button; double-tap to select actions.
- Actions include interactions, activities, decisions, and skills.
- Integrated selection menus and added new Shops & Services category.
SKILL CHANGES
- 85 new skill actions! Each skill unlocks 5 actions of increasing risk and reward.
- Skill point total raised to 100.
- Media skill removed. Updated skill names: “Money” to “Finance,” “Style” to “Fashion,” “Videography” to “Film.”
PERKS & QUIRKS
- Perks replaced with Perks & Quirks: unlock sets with EXP and mix-and-match 26 options.
- Must pair each Perk (bonuses) with a Quirk (challenges).
- Previously spent EXP refunded. EXP totals are halved; Life Goals now award 100 EXP each.
INVENTORY: PROPERTIES, VEHICLES & PETS
- New inventory menu for degrees, books, films, tattoos, and albums.
- Name and customize appearance of inventory items.
- New house, apartment, vacation home, and retirement home types.
- New vehicle types: station wagon, SUV, pickup truck, and hatchback.
- Own multiples of properties, vehicles, and pets (e.g., adopt ten cats or buy twenty mansions).
- Properties and vehicles now have individual condition levels. At 0 condition, properties are condemned and vehicles become scrap.
PETS
- Pets now come in various colors and breeds. Dogs alone have 50 breeds available.
- Pets are now part of the base game, with exclusive pets in each expansion (e.g., cats and dogs in Deluxe Edition, exotic pets in Fame & Fortune, and new nocturnal pets in Nightfall)
NEW CHARACTER: BESTIE
- Deluxe Edition now includes a dedicated “bestie” character with unique interactions.
- Opportunities throughout childhood to make a bestie.
- Besties may invite you to events or initiate drama.
- New interactions.
COLLEGE
- Grades shown when selecting a college are now guidelines; you may still apply with lower grades.
- New and updated majors for each skill.
PREGNANCY & ADOPTION
- New events for each trimester of pregnancy.
- Overhauled adoption system—swipe through babies, toddlers, and children to choose who to adopt.
BABY MILESTONES
- Actions for babies and toddlers now unlock through milestones like walking and talking.
- Try baby food and drinks, and choose a first word.
FAME & FORTUNE CHANGES
- Singers can now record music videos and release albums.
- New "Begin fame journey" action.
- New “Get “plastic surgery action.
- Choose a logo for your lifestyle brand.
- Social stat increases now boost Fame.
NIGHTFALL CHANGES
- New "Find a Sire" action in the Vampirism menu.
- New pets: raven, owl, bat, and snake.
MISCELLANEOUS
- Loading time reduced by 85%
- Extensive UI updates for aesthetics and cohesion.
- New "roadmap" app in the cellphone menu to preview upcoming content.
- New scenarios for all ages.
- All adult actions are now available to elders. Fitness-related actions may fail (or worse).
- Follower count now tied to social media skill, increasing dynamically with skill level.
- Drama events are now scenarios; removed drama level selector in settings.
- New & improved memories. 4.0 11/20/2024 I’m thrilled to announce that this update reduces loading time from 19-22 seconds to just 2-3 seconds!
These optimizations are live right now, so you can enjoy the faster speeds today. And of course, they’ll carry over when version 4.0 launches next month.
Happy playing, and thank you all for your continued support. 3.10.6 10/19/2024 Resolved missing sibling name bug and restored previous app icon.
COMING SOON: Everlife 4.0 – Seasons of Change
This massive update introduces seasons, skill progression, and a ton of free content, polish, and quality-of-life features. Be sure to check our Discord for the latest updates! 3.10.5 09/25/2024 Everlife 3.10.4 Patch Notes
BUG FIXES
- Fixed moving menu bug.
- Working out as a vampire now has a unique outcome.
- You can now dance at Bite & Brew as a vampire or a human.
- Meeting the sun now works properly.
- You can now be turned at any age over 18.
- Vampires can no longer adopt children.
- Giving advice to your progeny now works properly.
- Accidentally killing your partner now causes them to properly disappear from your family page.
COMING SOON
Version 4.0, a massive update with extended seasonal gameplay and tons of free content! 3.10.4 08/06/2024 Nightfall Additions
- Looking for a guilt-free vampiric existence? You may now abandon your humanity, granting you the evil trait and allowing you to drain humans without the burden of pesky emotions.
- If you already have the evil trait, you won’t feel guilty when taking lives as a vampire.
- Evil vampires are now immune to negative effects of mental health and cannot suffer breakdowns.
- Age limit raised to 999,999. If you actually manage to reach that age, you officially win Everlife...and real life!
Bug Fixes
- Potential progenies who reject the dark gift will no longer appear on your family page.
- Fixed bugs on family tree page.
- Fixed bug that made siblings immortal. 3.10.3 08/03/2024 Everlife 3.10.1 + 3.10.2 Patch Notes
- Updated UI icons
- Fixed bug that caused vampires to face elder limitations in activity menu
- Fixed bug that caused vampire avatar to appear as a human
- Fixed blank “kill your sire” scenario
- Fixed buggy "move to a new town" decision
- Reduced thirst drain
- Fixed frozen "find progeny" activity
- Added a hint explaining how to become a vampire
---
Everlife 3.10 Patch Notes
The Nightfall Story Pack is available now! Explore exclusive nightlife venues or embrace the immortal life in Sanguine Springs. Meet your sire, transform into a vampire, and choose your destiny.
MOVE TO SANGUINE SPRINGS
- Sink your fangs into Sanguine Springs, where vampires live openly in an ancient oasis. The nightlife is to die for, and humans are always the life of the party.
- Living in Sanguine Springs as a human greatly increases your chance of finding a vampire to sire you.
MEET YOUR SIRE
- Meet your sire and embrace the dark gift.
- Each sire has a unique personality and history. Will yours be a peaceful hematarian, a bloodthirsty predator, an elegant aristocrat, an adventurous rebel, or a mysterious philosopher?
BECOME A VAMPIRE
- Watch your character transform into a red-eyed, pale-skinned creature of the night.
- Enjoy immortality! Vampires do not age, and are immune to most physical ailments.
- Beware of wooden stakes and sunlight. How long can you survive before being staked or baked?
- Improve your glamouring power and bend humans to your will.
NEW STATS
- THIRST: Replaces physical stat. Struggle with an uncontrollable need for blood that drives you to the brink of madness when it falls too low, putting innocents at risk.
- CLAN: Replaces family stat. Bid farewell to your human life and embrace your sire and progeny as your new family.
CHOOSE YOUR DIET
- Will you be a sanguinarian and drink human blood, or will you attempt to be a hematarian and stick to animal blood only? New diet traits change and adapt depending on your feeding habits.
- The hospital sells blood bags to vampires so they don’t have to feed from live humans. Rarer blood types are more filling, but more expensive.
- If your glamour skill is high enough, try glamouring and feeding on a live human! Choose to drink with restraint to avoid accidentally draining your victim, or drink freely for a riskier (but more filling) feed.
- Are you a hematarian? Head to the forest and choose your prey. A successful hunt means a full belly and clear conscious.
- If you drain a human, will you run and hide, bury the body, glamour the police, or call for vampire backup?
- Will you suffer guilt over your misdeeds, or revel in your newfound bloodlust
CREATE A PROGENY
- Find a human and offer them the dark gift.
- Each progeny is unique. Will yours be rebellious, loyal, inquisitive, sassy, or tormented?
- Show your progeny the ropes of being a vampire. Will they follow the path you set for them, or play by their own rules?
- Turning a romantic partner comes with its own set of challenges. Eternity is a long time, even for lovers!
ETERNAL LOVE
- Turn your existing human partner, or find a vampire to be your companion.
- Throw a Dark Wedding to make your companion an eternal consort.
- Deal with the trials and tribulations of a centuries-long romance.
NIGHTLIFE
- Each town now has an exclusive nightlife venue where you can order a drink and choose a unique activity.
- Vampire Bar: Visit “Bite & Brew” in Sanguine Springs and immerse yourself in the enigmatic world of vampires.
BASE GAME CHANGES
- 4 new background songs.
- 8 new Life Goals.
- Song selection setting now shows title of currently playing song.
- Skill practice outcome now appears directly after the selection menu. 3.10.2 08/01/2024 Everlife 3.10 Patch Notes
The Nightfall Story Pack is available now! Explore exclusive nightlife venues or embrace the immortal life in Sanguine Springs. Meet your sire, transform into a vampire, and choose your destiny.
MOVE TO SANGUINE SPRINGS
- Sink your fangs into Sanguine Springs, where vampires live openly in an ancient oasis. The nightlife is to die for, and humans are always the life of the party.
- Living in Sanguine Springs as a human greatly increases your chance of finding a vampire to sire you.
MEET YOUR SIRE
- Meet your sire and embrace the dark gift.
- Each sire has a unique personality and history. Will yours be a peaceful hematarian, a bloodthirsty predator, an elegant aristocrat, an adventurous rebel, or a mysterious philosopher?
BECOME A VAMPIRE
- Watch your character transform into a red-eyed, pale-skinned creature of the night.
- Enjoy immortality! Vampires do not age, and are immune to most physical ailments.
- Beware of wooden stakes and sunlight. How long can you survive before being staked or baked?
- Improve your glamouring power and bend humans to your will.
NEW STATS
- THIRST: Replaces physical stat. Struggle with an uncontrollable need for blood that drives you to the brink of madness when it falls too low, putting innocents at risk.
- CLAN: Replaces family stat. Bid farewell to your human life and embrace your sire and progeny as your new family.
CHOOSE YOUR DIET
- Will you be a sanguinarian and drink human blood, or will you attempt to be a hematarian and stick to animal blood only? New diet traits change and adapt depending on your feeding habits.
- The hospital sells blood bags to vampires so they don’t have to feed from live humans. Rarer blood types are more filling, but more expensive.
- If your glamour skill is high enough, try glamouring and feeding on a live human! Choose to drink with restraint to avoid accidentally draining your victim, or drink freely for a riskier (but more filling) feed.
- Are you a hematarian? Head to the forest and choose your prey. A successful hunt means a full belly and clear conscious.
- If you drain a human, will you run and hide, bury the body, glamour the police, or call for vampire backup?
- Will you suffer guilt over your misdeeds, or revel in your newfound bloodlust
CREATE A PROGENY
- Find a human and offer them the dark gift.
- Each progeny is unique. Will yours be rebellious, loyal, inquisitive, sassy, or tormented?
- Show your progeny the ropes of being a vampire. Will they follow the path you set for them, or play by their own rules?
- Turning a romantic partner comes with its own set of challenges. Eternity is a long time, even for lovers!
ETERNAL LOVE
- Turn your existing human partner, or find a vampire to be your companion.
- Throw a Dark Wedding to make your companion an eternal consort.
- Deal with the trials and tribulations of a centuries-long romance.
NIGHTLIFE
- Each town now has an exclusive nightlife venue where you can order a drink and choose a unique activity.
- Pubs: Grab a pint of beer and start a great conversation at “Borough Brew,” “Taproot Tavern,” or “Alpine Alehouse.”
- Cocktail Lounges: Enjoy creative cocktails and stunning views at “Silver Lining Bar,” “Suburban Sips,” or “The Rusty Cactus.”
- Nightclubs: Get dolled up and dance the night away at “The Electric Loft,” “Tidal Wave,” or “Barnstormer.”
- Vampire Bar: Visit “Bite & Brew” in Sanguine Springs and immerse yourself in the enigmatic world of vampires.
- Fame & Fortune: Unlock Cinema City’s nightclub, “Studio 55,” and the “Starlight Lounge” cocktail bar in Vista Verdé.
BASE GAME CHANGES
- 4 new background songs.
- 8 new Life Goals.
- Song selection setting now shows title of currently playing song.
- Skill practice outcome now appears directly after the selection menu.
COMING SOON…
- The next major update, version 4.0, will introduce massive core changes to the base game. Check out our Discord for more info! 3.10.1 07/31/2024 Everlife 3.10 Patch Notes
The Nightfall Story Pack is available now! Explore exclusive nightlife venues or embrace the immortal life in Sanguine Springs. Meet your sire, transform into a vampire, and choose your destiny.
MOVE TO SANGUINE SPRINGS
- Sink your fangs into Sanguine Springs, where vampires live openly in an ancient oasis. The nightlife is to die for, and humans are always the life of the party.
- Living in Sanguine Springs as a human greatly increases your chance of finding a vampire to sire you.
MEET YOUR SIRE
- Meet your sire and embrace the dark gift.
- Each sire has a unique personality and history. Will yours be a peaceful hematarian, a bloodthirsty predator, an elegant aristocrat, an adventurous rebel, or a mysterious philosopher?
BECOME A VAMPIRE
- Watch your character transform into a red-eyed, pale-skinned creature of the night.
- Enjoy immortality! Vampires do not age, and are immune to most physical ailments.
- Beware of wooden stakes and sunlight. How long can you survive before being staked or baked?
- Improve your glamouring power and bend humans to your will.
NEW STATS
- THIRST: Replaces physical stat. Struggle with an uncontrollable need for blood that drives you to the brink of madness when it falls too low, putting innocents at risk.
- CLAN: Replaces family stat. Bid farewell to your human life and embrace your sire and progeny as your new family.
CHOOSE YOUR DIET
- Will you be a sanguinarian and drink human blood, or will you attempt to be a hematarian and stick to animal blood only? New diet traits change and adapt depending on your feeding habits.
- The hospital sells blood bags to vampires so they don’t have to feed from live humans. Rarer blood types are more filling, but more expensive.
- If your glamour skill is high enough, try glamouring and feeding on a live human! Choose to drink with restraint to avoid accidentally draining your victim, or drink freely for a riskier (but more filling) feed.
- Are you a hematarian? Head to the forest and choose your prey. A successful hunt means a full belly and clear conscious.
- If you drain a human, will you run and hide, bury the body, glamour the police, or call for vampire backup?
- Will you suffer guilt over your misdeeds, or revel in your newfound bloodlust
CREATE A PROGENY
- Find a human and offer them the dark gift.
- Each progeny is unique. Will yours be rebellious, loyal, inquisitive, sassy, or tormented?
- Show your progeny the ropes of being a vampire. Will they follow the path you set for them, or play by their own rules?
- Turning a romantic partner comes with its own set of challenges. Eternity is a long time, even for lovers!
ETERNAL LOVE
- Turn your existing human partner, or find a vampire to be your companion.
- Throw a Dark Wedding to make your companion an eternal consort.
- Deal with the trials and tribulations of a centuries-long romance.
NIGHTLIFE
- Each town now has an exclusive nightlife venue where you can order a drink and choose a unique activity.
- Pubs: Grab a pint of beer and start a great conversation at “Borough Brew,” “Taproot Tavern,” or “Alpine Alehouse.”
- Cocktail Lounges: Enjoy creative cocktails and stunning views at “Silver Lining Bar,” “Suburban Sips,” or “The Rusty Cactus.”
- Nightclubs: Get dolled up and dance the night away at “The Electric Loft,” “Tidal Wave,” or “Barnstormer.”
- Vampire Bar: Visit “Bite & Brew” in Sanguine Springs and immerse yourself in the enigmatic world of vampires.
- Fame & Fortune: Unlock Cinema City’s nightclub, “Studio 55,” and the “Starlight Lounge” cocktail bar in Vista Verdé.
BASE GAME CHANGES
- 4 new background songs.
- 8 new Life Goals.
- Song selection setting now shows title of currently playing song.
- Skill practice outcome now appears directly after the selection menu.
COMING SOON…
- The next major update, version 4.0, will introduce massive core changes to the base game. Check out our Discord for more info! 3.10 07/31/2024 Everlife 3.9.3 Patch Notes
BUG FIXES
- Fixed career title stuck as "film production" in the careers app.
- Corrected issue with moving decision not working properly.
- Vehicle and home condition will now only appear and decline if you own a vehicle or home. This does not include childhood homes, vacation homes, or old age homes.
- Low home or vehicle condition warnings will no longer appear if you don't own a home or vehicle.
- Deceased siblings will now correctly appear in the family app.
- Fixed issue where deceased children changed genders.
- Fixed bug causing grandchildren not to appear. 3.9.3 06/20/2024 Everlife 3.9.2 Patch Notes
HOME & VEHICLE CHANGES
- You may now own multiple homes and vehicles
- Childhood homes, real estate properties and vacation homes will appear under “All Properties” on the profile app
- Home and vehicle condition now encompasses all owned homes and vehicles, respectively
- If your home or vehicle condition drops to zero, you’ll lose one random home or vehicle, respectively
- “Move” decision has been split into “Move to a new town” and “Buy real estate”
- If you own multiple vehicle types, you’ll have an activity to interact with each one (EX: “Ride your motorcycle” and “Go for a drive” if you own a car and motorcycle)
- You can stay in your childhood home indefinitely, but if your family stat is red, your parents will insist you get your own place when you turn 18
OTHER CHANGES
- New patch notes screen after installing a new update
- Redesigned profile menu
- Additional UI improvements
- Faster card and text animations
- Doubled the amount of names in the name generator
- New setting: You may now disable the fame stat and prevent it from spawning (Fame & Fortune)
- Improved hints
BUG FIXES
- Fixed vampire and divorce cards from appearing out of place
- Divorced parent will no longer be considered deceased 3.9.2 06/18/2024 Everlife 3.9.1 Patch Notes
BUG FIXES
- Fixed incorrect sibling + child gender labels
- Fixed "Left Answer" and "Right Answer" labels for Hook Up action
- Fixed town intro cards keeping you in a loop
-------
Everlife 3.9 Patch Notes
UI CHANGES
- Complete overhaul of Character Creator interface
- Visual improvements and updates to most menus and buttons
CHILDHOOD DRAMA
- Bullies
- Rumors
- Peer pressure
- School conflicts
- Parental conflicts
MORE ADULT DRAMA
- Friends dying
- House fires
- Muggings
- Roach and rat invasions
- Car accidents
NEW ACTIONS
- “Hook Up” activity with a chance of being caught by your partner (if in a relationship)
EARLY GAME CHANGES
- Randomize backstory is back
- Like Wealth, your Family stat can now be high, low or average at birth
- Parent/family intro texts have been revised depending on family Wealth and Family stats
- Your childhood home now depends on your family’s economic class
- All-new scenarios for babies (0-2 years old) with choices and multiple outcomes (50+ new cards)
FAMILY CHANGES
- Deceased family members will now remain on the Family page
- Your parents will get divorced if your Family stat falls to 0
- Parent(s) will buy you a car if they have enough money, you have your license, and your Family stat is above 50%
- Children death has been re-added
FAME & FORTUNE
- Increased fame gains from promotions
MISC. CHANGES
- New Life Goals: “Triple Threat” and “Jack of All Trades”
- Added relationship labels to Interactions menu categories
- More readable font for expansion pack titles
BUG FIXES
- Fixed bug that caused accidental pregnancy above age 45
- Fixed bug that could cause players to get stuck in the dating mini-game
- Other misc. bug fixes 3.9.1 06/04/2024 Everlife 3.9 Patch Notes
*Please start a new life after updating to avoid issues*
UI CHANGES
- Complete overhaul of Character Creator interface
- Visual improvements and updates to most menus and buttons
CHILDHOOD DRAMA
- Bullies
- Rumors
- Peer pressure
- School conflicts
- Parental conflicts
MORE ADULT DRAMA
- Friends dying
- House fires
- Muggings
- Roach and rat invasions
- Car accidents
NEW ACTIONS
- “Hook Up” activity with a chance of being caught by your partner (if in a relationship)
EARLY GAME CHANGES
- Randomize backstory is back
- Like Wealth, your Family stat can now be high, low or average at birth
- Parent/family intro texts have been revised depending on family Wealth and Family stats
- Your childhood home now depends on your family’s economic class
- All-new scenarios for babies (0-2 years old) with choices and multiple outcomes (50+ new cards)
FAMILY CHANGES
- Deceased family members will now remain on the Family page
- Your parents will get divorced if your Family stat falls to 0
- Parent(s) will buy you a car if they have enough money, you have your license, and your Family stat is above 50%
- Children death has been re-added
FAME & FORTUNE
- Increased fame gains from promotions
MISC. CHANGES
- New Life Goals: “Triple Threat” and “Jack of All Trades”
- Added relationship labels to Interactions menu categories
- More readable font for expansion pack titles
BUG FIXES
- Fixed bug that caused accidental pregnancy above age 45
- Fixed bug that could cause players to get stuck in the dating mini-game
- Other misc. bug fixes 3.9 06/04/2024 Everlife 3.8.2 Patch Notes
BUG FIXES
- Fixed a bug that prevented Play a Sport from spawning for adults
- Fixed an issue where maintenance warnings would appear even if you don't own a car
- Temporarily removed children deaths. This feature will be re-added with the vampires update
- Fixed an issue where players could not hire staff when their wealth bar is full
- Corrected the job option for adult characters from "Retire" to "Quit Job
- Home condition will now automatically stay at 100% for retirement homes
- Fixed an issue where deceased children could have grandchildren
- Corrected the pronouns of partners during marriage ceremony
- Removed the air conditioning card link from the denying affair scenario
- Linked the stroke card to the correct right and left options 3.8.2 05/19/2024 Everlife 3.8 + 3.8.1 - Drama & Autonomy Update - Patch Notes
DRAMA EVENTS
- New event type for adults: Drama
- Drama events occur at the beginning of the year
- The probability of a Drama event occurring each year can be tuned between 10% (green face) and 50% (red face) in the Settings menu
- Drama events have 5-10 text variations each, as well as multiple outcomes
You’ll deal with…
- Cheating partners
- Opportunities to cheat on your partner
- Shocking break ups
- Natural disasters like floods, tornados, and earthquakes
- Surprise proposals
- Random pregnancies
- Economic booms and recessions
- Home invasions
- Heart attacks and strokes
AUTONOMOUS EVENTS
- Children and siblings can now die
- Driver’s license test is attempted after turning 16
- Move out of your childhood home after turning 18
ACTION MENU CHANGES
- The action menu navigation has been reworked in response to player feedback
- New “Staff & Services” category in Decisions menu
- If you don’t want to level up your mechanics skill, you can now hire a contractor to improve your home condition or a mechanic to improve your vehicle condition
- Fame & Fortune staff (butler, assistant, trainer and chef) are now located in the Staff & Services category
OTHER CHANGES
- Your childhood home will now be an apartment if your hometown is urban
- Female characters can now have no accessories
- You’ll now receive a warning when your home or vehicle condition falls under 15%
- Social media career scenarios are now properly integrated with the follower system
- Two new Life Goals: “Yes to Forever” and “Nature’s Wrath”
BUG FIXES
- Fixed looping card bug
- Profile panels now properly expand
- Fixed bug that could lock players out of adult options
- Fixed bug that caused female dating options to all look the same
- Fixed bug that allowed you to hire butler, chef, trainer and assistant more than once
- Post to Everfeed outcome cards now display follower count without decimals
- Hang out outcomes for your children will now properly display the child’s name 3.8.1 05/17/2024
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